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Because third parties are alsoĭeveloping models for controllers, it is important that all controllers agree on a coordinate system.
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Hand, gun, bow, paint brush, or anything else the application developer imagines. The render model for a game may appear as a Loads, it may override the render model with a more appropriate model. Useful for end users, because it makes picking up the object and handling it in VR much easier. Having a render model that looks like the object is very References a render model that looks like the controller object. IntroductionĪ SteamVR™ render model is the 3D model that represents a controller in VR. Once you have finished these steps, please check the Render Model Reference for more detailed information.
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It covers the process to create an initial render model from an existing STL file. Note: This page is a transplant of the render model documentation that was originally available to lighthouse hardware vendors.
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